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offense

5-out motion offense

Five-out starts all five offensive players outside the paint. It is a starting arrangement, not one exclusive offense. Players can pass, cut, screen, dribble toward a teammate to trigger a cut or handoff, and move to support a drive.

How it runs

Pass, cut and fill the empty position

1. Start with five outsideHalf court diagram, frame 1 of 4: 1. Start with five outside. 5 players, showing pass.12345

1. Start with five outside

1 passes to 2. The two corners and the opposite wing remain available instead of crowding the catch.

Notation

  • Offense
  • Defense
  • Coach
  • Neutral
  • Ball
  • Cone
  • Cut
  • Dribble
  • Pass
  • Screen
  • Hand-off
  • Shot
  • Def. slide

One five-out pass-and-cut variation. Five-out is a starting arrangement; screens, handoffs and other reads can also follow. Defenders are omitted; captions state the chosen read. Spacing is illustrative.

Original CoachAssist teaching illustration, not a complete playbook. Arrows show the action from the displayed starting positions. Read each caption before advancing.

Reads and decisions

  1. Move into the space a cutter leaves. If a defender blocks the pass, cut behind that defender toward the basket. Notice whether the defender follows closely, blocks the passing lane, or stays closer to the basket.
  2. Players without the ball move to keep a clear passing option as the ball handler drives.

Basketball glossary

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What to emphasize

  • First practice filling one open position, then making a decision with a teammate, then maintaining spacing against live defense.

How to teach it

Choose current readiness, not gender or an assumed ceiling. Simplify whenever players need it.

New to basketball

  1. One idea to notice: A cut creates a vacancy; somebody fills it without crowding the ball.
  2. Use a manageable ball, short passing distances and a comfortable shooting range. Rehearse only one movement at a time; screening begins without contact.
  3. Let players explain or point to the open space. Stop for a short demonstration, then let them try again without a score or speed quota.

Level progressions are original coaching adaptations, not claims that a cited coach uses this exact sequence.

Tradeoffs, counters & terminology
  • Standing outside alone does not create good gaps. Match spacing to players' usable range.
  • A no-dribble game targets passing/cutting; it is not the complete offense.
Documented coaches & teams
Matching drills · steps and diagrams

Teaching level changes the lesson above, not these drills automatically. Check each drill’s players, equipment, skill and coaching adaptations before running it.

5-Out 5-on-4 Push/Pull Reads
Court diagram · view the drill first

Basketball glossary

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System-specific breakdown: The documented five-attacker/four-defender progression practices drives between defenders and receivers moving into passing positions. State where each receiver goes on a drive toward or away from that player before playing.

Teach where receivers move when a teammate drives, using five attackers against four defenders.

9–27 players · 512 minutes · basketballs

Purpose

Teach where receivers move when a teammate drives, using five attackers against four defenders.

Set it up

Five attackers at top, wings and corners face four defenders: nine players and one ball. Agree on how teammates move when the ball handler drives or stops, and clear drive/landing lanes. A fifth defender requires a tenth player. Spare balls and waiting players stay outside the active routes.

Run the drill

  1. Agree on a short timed interval and begin at walkthrough pace. Use one active ball and one group in the playing area; add controlled opposition only when players understand the routes and can stop safely.
  2. The unguarded attacker drives between defenders; receivers move to give the driver clear passing angles.
  3. Watch whether a defender leaves a receiver to stop the drive, then choose a pass, a shot near the basket, or another drive.
  4. Progress by adding the fifth defender behind the ball; rotate the delayed defender.
  5. End the repetition on a controlled finish, dead ball or coach stop. Clear the ball and landing area before restarting; rotate roles and rest within the planned interval, without extending it to reach a target.

Scoring

Optional: within a short coach-chosen timed interval, count sound decisions, controlled catches or completed defensive possessions. Stop at the planned time or sooner; no required makes, winning streak or exercise penalty. Rotate roles and allow rest regardless of the score.

Coach the details

  • Relocate to improve passing angles.
  • Do not require baseline cutting in every version.
  • Count decisions that preserve an advantage, not only makes.
  • Use comfortable passing and shooting distances and an appropriate ball. Progress by demonstrated control, not speed: keep eyes on the play, leave stopping/landing space, and stop if a route or loose ball creates a collision risk.

Variations & provenance

  • Original CoachAssist display adaptation: these edited steps, workload limits and optional scoring are coaching adaptations, not a claim that the cited author prescribed this exact version.
  • The teaching-level selector does not automatically adapt these drills for age or ability. A coach must choose suitable roles, equipment, contact, space and progressions; simplify or defer anything the group is not ready to perform.
  • Provenance (original-adaptation): The linked five-out resource supports drive relocation and advantage teaching. This recovery format and geometry are original SportsPlay adaptations; apply the coach’s chosen push/pull rules.
5-Out Pass, Cut and Fill
Court diagram · view the drill first

Basketball glossary

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System-specific breakdown: A five-player, no-defense start teaches rim cuts and replacement into vacant perimeter spots; its no-dribble constraint is only a teaching phase.

Five players rehearse a pass, basket cut and fill into vacant perimeter positions.

5–12 players · 815 minutes · basketballs

Purpose

Five players rehearse a pass, basket cut and fill into vacant perimeter positions.

Set it up

Five attackers and one ball, no defense. Mark top, wings and corners with flat spots outside the movement lanes; use spacing and passing distance the group can manage. Spare balls and waiting players stay outside the active routes.

Run the drill

  1. Agree on a short timed interval and begin at walkthrough pace. Use one active ball and one group in the playing area; add controlled opposition only when players understand the routes and can stop safely.
  2. Pass from the top to a wing and cut toward the basket, looking for an available return pass.
  3. If the pass is covered or withheld, clear to the far corner.
  4. Players behind the cut fill one vacant position: corner to wing, wing to top. Do not send two players to the same spot.
  5. Reverse and repeat from the other side; the coach can permit a controlled finish when the lane is clear.
  6. End the repetition on a controlled finish, dead ball or coach stop. Clear the ball and landing area before restarting; rotate roles and rest within the planned interval, without extending it to reach a target.

Scoring

Optional: within a short coach-chosen timed interval, count sound decisions, controlled catches or completed defensive possessions. Stop at the planned time or sooner; no required makes, winning streak or exercise penalty. Rotate roles and allow rest regardless of the score.

Coach the details

  • The no-dribble phase isolates passing and movement; it is not a permanent ban on dribbling in five-out.
  • Look for the ball and arrive balanced. Simplify to one movement at a time if the fill is unclear.
  • Use comfortable passing and shooting distances and an appropriate ball. Progress by demonstrated control, not speed: keep eyes on the play, leave stopping/landing space, and stop if a route or loose ball creates a collision risk.

Variations & provenance

  • Original CoachAssist display adaptation: these edited steps, workload limits and optional scoring are coaching adaptations, not a claim that the cited author prescribed this exact version.
  • The teaching-level selector does not automatically adapt these drills for age or ability. A coach must choose suitable roles, equipment, contact, space and progressions; simplify or defer anything the group is not ready to perform.
5-Out Dribble-At Back Cut
Court diagram · view the drill first

Basketball glossary

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System-specific breakdown: Practices the denial backcut and subsequent five-out fill. The live-denial progression needs an added defender or coach.

On the agreed cue, the handler dribbles toward a wing whose pass is denied; the wing cuts behind the defender toward the basket, and teammates fill the empty five-out spots.

5–12 players · 612 minutes · basketballs

Purpose

On the agreed cue, the handler dribbles toward a wing whose pass is denied; the wing cuts behind the defender toward the basket, and teammates fill the empty five-out spots.

Set it up

Five attackers occupy the top, wings and corners with one ball. Start with a coach calling the denial cue; a live wing defender requires a sixth player. Keep the cutting lane clear. Spare balls and waiting players stay outside the active routes.

Run the drill

  1. Agree on a short timed interval and begin at walkthrough pace. Use one active ball and one group in the playing area; add controlled opposition only when players understand the routes and can stop safely.
  2. The handler reads the coach’s denial cue and dribbles toward the wing’s position without running into the receiver.
  3. The wing changes direction and cuts to the basket on the agreed cue.
  4. Pass ahead of the cutter only with a clear window. Otherwise the handler occupies the wing while the cutter clears.
  5. Fill the empty perimeter positions, recover the ball and rehearse the opposite side.
  6. End the repetition on a controlled finish, dead ball or coach stop. Clear the ball and landing area before restarting; rotate roles and rest within the planned interval, without extending it to reach a target.

Scoring

Optional: within a short coach-chosen timed interval, count sound decisions, controlled catches or completed defensive possessions. Stop at the planned time or sooner; no required makes, winning streak or exercise penalty. Rotate roles and allow rest regardless of the score.

Coach the details

  • Agree on the trigger; dribble-at can mean different actions in different offenses.
  • A backcut is an option, not a guaranteed layup. Use controlled footwork and comfortable passing distance.
  • Use comfortable passing and shooting distances and an appropriate ball. Progress by demonstrated control, not speed: keep eyes on the play, leave stopping/landing space, and stop if a route or loose ball creates a collision risk.

Variations & provenance

  • Original CoachAssist display adaptation: these edited steps, workload limits and optional scoring are coaching adaptations, not a claim that the cited author prescribed this exact version.
  • The teaching-level selector does not automatically adapt these drills for age or ability. A coach must choose suitable roles, equipment, contact, space and progressions; simplify or defer anything the group is not ready to perform.
Sources & evidence notes

The system description and source links are reviewed references. Level progressions and evaluation ideas are original CoachAssist teaching adaptations, not tested prescriptions or a named coach’s complete playbook. Supporting drills develop ingredients; they do not automatically install the whole system.

Evidence status: established. Sources support the specific claims described here, not every possible version of the system.

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