What this version covers
Flex has denial counters; its baseline cut is not a guaranteed scoring route.
Source-backed summary; versions may differ.
offense
Flex is a repeating sequence: one player cuts along the baseline using a screen near the basket, then another teammate screens downward for the first screener to move up toward the ball. Passing the ball to the opposite side repeats the sequence.
One basic Flex example: 5 screens for 3 near the basket, then 1 screens for 5. Change the next action if defenders block the pass or switch players. Defenders are not shown. Each step explains what to do if the defense reacts as described. Player spots are examples.
1–5 are players on offense. X1–X5 are defenders. Each number stays with the same player in every step; it does not lock that player into a position.
Diagram 1 of 7
1. Pass across and cut along the baseline
1 passes to 2. 5 holds a screen near the basket. 3 cuts around 5 to the other side of the basket.
Diagram key
Use Previous and Next beside the court, or choose a numbered step. Arrows on the court show where players or the ball move. CoachAssist drew this example; it does not show every way to run the scheme.
Our Flex drawing completes both sides of a basic cycle. The recommendations below teach its two linked screens and a way to keep possession when the usual catch is unavailable.
Flex has denial counters; its baseline cut is not a guaranteed scoring route.
Source-backed summary; versions may differ.
In our start, 1 and 2 are high, 3 and 4 wait low outside, and 5 holds the inside screen. First identify the receiver of the cross-court pass. Then identify the baseline cutter and the player who will receive the down screen. They are different jobs at different moments.
Before adding contact, walk the route around each screener. The ball handler needs an angle to see both the inside cut and the next outside catch. A player should not have to throw over a teammate who has stopped in that window.
CoachAssist suggestion—not the source’s exact practice.
Teach one side until players can name the job exchange: the baseline screener later comes outside, while the down screener leaves to a corner. Then continue across the other side without returning everyone to their original number. Our last frame is a familiar arrangement with different people in the jobs.
Keep the inside pass optional. Holding the ball while a cutter runs past is acceptable when a defender covers the lane. The next down screen should create another choice, not excuse an unsafe pass to complete the pattern. A live possession can end before the full cycle if a good shot appears.
CoachAssist suggestion—not the source’s exact practice.
When: The expected high receiver cannot catch cleanly.
Do this: Use the taught corner pressure-release example or retain the ball while a new receiving route develops.
Then: Re-establish two high jobs before restarting; do not run the next baseline cut into the repair.
CoachAssist suggestion—not the source’s exact practice.
When: Both cutters remain covered after the screen.
Do this: Locate the new matchups before choosing a post pass. Size alone does not make the lane open.
Then: If no clear inside target exists, keep the ball outside and organize the next screen.
CoachAssist suggestion—not the source’s exact practice.
Problem: It blocks the baseline cutter’s path.
Try this correction: Have the second screener watch the cutter clear before moving into position.
Check: Can both routes be walked without either player stepping aside?
CoachAssist suggestion—not the source’s exact practice.
Problem: The outside cutter is still navigating the screen.
Try this correction: Require the receiver to show hands and see the ball before the pass.
Check: Do not blame the pass alone if the screen’s timing caused the late catch.
CoachAssist suggestion—not the source’s exact practice.
Changes: entry, continuation.
When to use it: Use when the outside reversal is genuinely unavailable.
CoachAssist suggestion—not the source’s exact practice.
Changes: entry, names only.
When to use it: Walk a chosen repair separately before adding it to live possessions.
Written variant · this option does not have its own walkthrough here.
CoachAssist suggestion—not the source’s exact practice.
Choose the level that matches what your players can do now. These steps work for boys and girls. Start simpler if players need more practice.
Set it up: Three attackers and an adult passer near the basket.
Add more when: Players distinguish screening from cutting.
CoachAssist suggestion—not the source’s exact practice.
CoachAssist wrote these teaching steps. They are not an exact copy of any coach’s practice plan.
The source describes Flex as used by Maryland’s 2002 team. It does not cover every play that team ran.
The level selector changes the teaching steps above. It does not change these drills. Check the number of players, equipment and difficulty before using a drill.
Builds a skill used in this scheme: Develops the next screen toward the baseline and the receiver turning closely around it after a Flex cut. This isolated decision does not include the baseline Flex screen or the full repeating pattern.
A screen for a low cutter creates a curved route around the screen when the defender follows behind.
4–12 players · 6–10 minutes · basketballs
A screen for a low cutter creates a curved route around the screen when the defender follows behind.
Four players: passer at the top, wing screener, cutter near the basket and a guided cutter defender. No additional help defender; one ball and a clear landing area. Spare balls and waiting players stay outside the active routes.
Optional: within a short coach-chosen timed interval, count sound decisions, controlled catches or completed defensive possessions. Stop at the planned time or sooner; no required makes, winning streak or exercise penalty. Rotate roles and allow rest regardless of the score.
Builds a skill used in this scheme: Builds stationary-screen timing and cutter setup before connecting flex and downscreen actions; this is not a flex pattern.
A controlled progression teaches setting and using a stationary screen.
3–12 players · 5–10 minutes · basketballs
A controlled progression teaches setting and using a stationary screen.
Three players: screener, cutter and cooperative defender, plus a coach passer. Begin without contact on one side of a half court. Spare balls and waiting players stay outside the active routes.
Optional: within a short coach-chosen timed interval, count sound decisions, controlled catches or completed defensive possessions. Stop at the planned time or sooner; no required makes, winning streak or exercise penalty. Rotate roles and allow rest regardless of the score.
The sources support the system guide. CoachAssist created the practice steps and checks; they are suggestions, not tested programs or a coach’s full playbook. The linked drills practice parts of the system.
The main ideas are supported by the sources below. These sources do not cover every possible version.
James A. Gels · Coach's Clipboard · publication date not listed
Public written coaching reference; undated unless specified. No linked paid video reviewed.
Basketball For Coaches · Basketball For Coaches · publication date not listed
Public written corner-pressure options reviewed. Organization credited; no individual byline or publication date established. Numbered teaching geometry is original.